Created using Cebas Thinking Particles inside 3ds max, it randomly divide bacteria and uses Bullet Solver for dynamics.
You can control the timing and division percentage, but you need to dive down đŸ˜‰
Note:
-Don’t change the frame sampling, I put it to per half frame.
– For more accuracy you can increase the Bullet Solver iteration so bacteria wont overlap in case you need this.
Category ThinkingParticles
Thinking Particles Crumbling shell

Mimicking wall shell crumbling using in between particles bind relations and the famous Cebas Shape Collision dynamics engine. You can get away using Bullet physics which will give you a more responsive and fast simulation setup but at a cost of accuracy.